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1000 Pt. Eldar Army Meandor Craftworld

Unit Name ## WS BS St To Wo In At Ld Armor Cost
Farseer 1 5 5 3 4 3 5 1/2 10 4(I)+ 71
Independent Character. Psyker: See various Psychic Powers.
Shuriken Pistol
Witchblade
  Mind War Choose an enemy model within 18". The Farseer and this model roll 1D6 and add Ld - for each point the Farseer wins by, the enemy suffers 1 wound. [15]
Guardian Defender Squad 10 3 3 3 3 1 4 1 8 5+ 107
Shuriken Catapult
  Warlock 1 4 4 3 3 1 4 1 8 4(I)+ [27]
CC Weapon
    Destructor Template, S5, AP4, Assault 1. Use instead of shooting. [15]
Guardian Defender Squad 10 3 3 3 3 1 4 1 8 5+ 107
Shuriken Catapult
  Warlock 1 4 4 3 3 1 4 1 8 4(I)+ [27]
CC Weapon
    Destructor Template, S5, AP4, Assault 1. Use instead of shooting. [15]
Guardian Storm Squad 10 3 3 3 3 1 4 1/2* 8 5+ 113
Shuriken Pistol & CCW (x9)
Flamer (x1)
Haywire Grenades
Striking Scorpions 5 4 4 4 3 1 5 1/2 9 3+ 95
Mandiblasters
Shuriken Pistol & CCW
Plasma & Haywire Grenades
Fire Dragons 5 4 4 3 3 1 5 1 9 4+ 131
Fusion Gun
Meltabombs
  Exarch 1 5 5 3 3 1 6 2 9 3+ [46]
Firepike
Meltabombs
Falcon Grav-Tank 1 - 3 - - - - - - 12/12/10 170
Skimmer, Tank, Fast. Carries 6 models (not Avatars, Wraithlords, Wraithguard, or squads with an Antigrav platform).
Linked Shuriken Catapults
Scatter Laser
Pulse Laser
  Holo-Field If vehicle is hit, roll twice on the Damage table and choose the lowest dice. [25]
Wraithlord 1 4 4 5/10 8 3 4 2/3 10 3+ 120
Implacable Advance: Can fire 2 weapons when moving, and all weapons when stationary; can even fire Heavy Weapons when moving. Fearless: Cannot be pinned and never falls back, even if it would automatically do so.
Flamer (x1)
Shuriken Catapult (x1)
Star Cannon
Vyper Squadron 1 - 3 - - - - - - 10/10/10 85
Fast, Skimmer, Open-Topped.
Shuriken Cannon (x1)
Bright Lance (x1)
Option Footnotes:
  Bright Lance 36"R, S8, AP2, Assault 1. Treats AV > 12 as 12.
  CC Weapon +1A if used with another CCW / pistol.
  Firepike 18"R, S8, AP1, Assault 1. +D6 AP at 9".
  Flamer Template, S4, AP5, Assault 1.
  Fusion Gun 12"R, S6, AP1, Assault 1. +D6 AP at 6".
  Haywire Grenades Use against vehicles or immobilised Dreadnoughts. Each model using the grenades rolls 1D6: 1 = no effect, 2-5 = glancing hit, 6 = penetrating hit.
  Linked Shuriken Catapults 12"R, S4, AP5, Assault 2, Linked.
  Mandiblasters Mandiblasters can be used in close combat if their wearer is within 2" of an enemy. They strike at +2 Initiative, inflicting an S4 hit on a roll of 4+.
  Meltabombs When assaulting vehicles or immobile Dreadnoughts, model may make 1 attack with an AP of 8+2D6.
  Plasma Grenades Negates effects of cover in combat.
  Pulse Laser 48"R, S8, AP2, Heavy D3.
  Scatter Laser 36"R, S6, AP6, Heavy D6.
  Shuriken Cannon 24"R, S6, AP5, Assault 3.
  Shuriken Catapult 12"R, S4, AP5, Assault 2.
  Shuriken Pistol 12"R, S4, AP5, Pistol.
  Star Cannon 36"R, S6, AP2, Assault 3.
  Witchblade Wounds on 2+. 3 * St + D6 AP.
Total Army Cost: 999 Pts.
Notes:
Fleet of Foot: Instead of shooting, any Eldar unit can move an extra D6 inches in it's Shooting phase, unmodified for cover. The Avatar, vehicles and Jetbikes, Dark Reapers, any unit with a Grav-Platform and any model with a save of 3+ or better (apart from Dire Avengers, Howling Banshees and Fire Dragon Exarchs) cannot use this rule.

Models in Army: 47

Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
HQ (1 - 2) 1 71 N/A N/A
Elite (0 - 3) 2 226 N/A N/A
Troops (2 - 6) 3 327 N/A N/A
Fst. Atck. (0 - 3) 1 85 N/A N/A
Hvy. Supp. (0 - 3) 2 290 N/A N/A
Equipment Summary 4 70 N/A 7%

Roster created with Army Builder - Copyright (c) 1998,1999 by Lone Wolf Development, Inc.